Posts Tagged ‘Flash’

Flash C++ compiler is now open source

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If you like Flash, here is a good news that should interest you. Adobe released its open source Flash C + + compiler.

FlashCC, this compiler can import and use of C or C + + code to the web while maintaining good performance, cross-browser compatibility, connecting with the Flash API, and support for graphics acceleration .

FlasCC is now available on Github as brick CrossBridge project.

There were no major changes from the previous version and it apart from the passage in open source will allow to everybody to make forks or integrate the compiler code in their own projects.

Demo of Epic Games using Flash C++ Compiler is here Unreal Engine 3.

For more information it is here.

 


Firefox , Flash player 11.3 & protected mode (Issues)

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Recently (June 6, 2012) Adobe introduced its new Flash player version 11.3 which supports protected mode for advance protection and allow flash plugin to run outside browser process and create separate sand-boxed version of flash plugin with low integrity process that will surely increase protection from bugs/flaws in Flash players discovered in the recent past. But now Flash plugin is directly accessing Internet instead of asking its parent process, like in the past, Firefox/IE or other browsers were responsible for communicating with the internet, but this new upgraded version of plugin needs direct internet communication (which is bad in my opinion, as now we needs to track its outgoing/incoming connection separately, no matter it is running with low/little access of system resources) Read the rest of this entry »